Details
  • 06/2026 - 08/2026

  • Redevelopment of an theme park ride into an immersive journey through a jungle temple, combining a new story with upgraded scenery, lighting and effects.

  • Working within the existing architecture: the concept had to transform the attraction while respecting its existing structure, ride system and spatial limitations.

My role:

  • 3D visualization and spatial concept development. I created a detailed Blender model based on a 3D scan of the real attraction to establish accurate dimensions and proportions.

  • The model became an iterative design tool for developing and communicating ideas with both the creative team and the client.

  • The project strengthened my ability to translate creative ideas into physical, buildable visitor experiences - from initial concept to a realistic representation of the finished space.

Tempel der Schatten