Details
06/2026 - 08/2026
Redevelopment of an theme park ride into an immersive journey through a jungle temple, combining a new story with upgraded scenery, lighting and effects.
Working within the existing architecture: the concept had to transform the attraction while respecting its existing structure, ride system and spatial limitations.
My role:
3D visualization and spatial concept development. I created a detailed Blender model based on a 3D scan of the real attraction to establish accurate dimensions and proportions.
The model became an iterative design tool for developing and communicating ideas with both the creative team and the client.
The project strengthened my ability to translate creative ideas into physical, buildable visitor experiences - from initial concept to a realistic representation of the finished space.
Tempel der Schatten








