Furniture etc

Fireplace

Workflow -Creating the Ornament:

Reference Images

1. Drawing the ornament shape in Photoshop

2. Using Displace modifier to create highpoly ornament in Blender

3. Baking details from highpoly to lowpoly fireplace model in Substance Painter

Final texture on lowpoly fireplace

Clock

Materials

Reference Images

-Combining Basecolor, Normal-, Roughness- and Metal-Map

-Using a clock-face from the internet as part of the texture

Kitchen Stove

Materials

Creating a Normal Map to give the illusion of depth to the bricks

Reference Images